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pracenadosah.cz
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DomůPráceAI-Assisted Concept / Production Artist (remote)
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Hit Box Games LLC
Zveřejněno před 3 dny
✓ Ověřená firma

AI-Assisted Concept / Production Artist (remote)

Jiné

What are you working on? • The name of the project(s): Unannounced rock-horror story-driven game • At what stage of the project(s)? Early prototype. Story and vision are defined, but core art, characters, animation, and UE5 vertical slice are still being built.

📋

Popis pozice

What are you working on?

  • The name of the project(s): Unannounced rock-horror story-driven game
  • At what stage of the project(s)? Early prototype. Story and vision are defined, but core art, characters, animation, and UE5 vertical slice are still being built.
  • Genres: Action, Adventure
  • Platforms: PC, Console

We are a small independent game team building an unannounced rock-horror story-driven game in Unreal Engine 5.

The project sits at the intersection of games, horror, and rock / metal culture, with creative input from world-class music talent.

The project is currently in prototype / vertical slice stage. This means the work is practical, hands-on, and visible quickly in the build. We are looking for people who like early-stage projects, can work from rough direction, and can help turn a prototype into a stronger pitch demo.

You will work directly with the project leads, with fast feedback and clear short-term goals. The team is small, so good work has real impact.

Team size and structure?

Small independent team with project leads, writer/story support, Unreal development support, character art, and external freelancers/studios as needed

For which tasks (responsibilities)?

Target

Help turn AI-assisted ideas, rough references, and team notes into original, consistent, production-usable art for a rock-horror story-driven game.

Tasks

  • Clean up, redraw, paint over, and improve rough AI-assisted images.
  • Create original concept support for characters, costumes, symbols, props, environments, posters, and mood boards.
  • Help keep the visual style consistent across rock, horror, backstage, occult, and supernatural material.
  • Prepare clear paintovers, callouts, variants, and reference sheets for 3D artists and Unreal implementers.
  • Remove random AI artifacts and make designs more coherent.
  • Work quickly and keep the art practical for a vertical slice.

What kind of professional are we looking for?

  • Strong 2D art fundamentals.
  • Good taste for horror, rock, dark fantasy, or comic-inspired visuals.
  • Ability to work from messy references and make them clear.
  • Comfortable using AI tools as part of ideation while delivering human-edited original work.
  • Ability to create clean callouts and reference sheets.
  • Photoshop, Procreate, Blender, PureRef, Figma, or similar tools

Nice to have

  • Game concept art experience.
  • Character, costume, creature, prop, or environment design experience.
  • Experience preparing art for 3D artists.
  • Paintover / before-after examples.

What is important for us in a person?

  • Fast iteration.
  • Good visual judgment.
  • Clear communication.
  • Comfortable with feedback and revisions.
  • Able to make rough ideas cleaner without overcomplicating them.

Why do we enjoy working here?

  • Opportunity to help define the visual style of an early-stage game.
  • Varied work across characters, props, environments, and mood.
  • Direct feedback from project leads.
  • Good portfolio material if the trial goes well.

What are the conditions and bonuses?

  • Remote work.
  • Freelance / contract setup.
  • Short paid trial task first.
  • Flexible schedule by agreement.

The selection process

  • Send portfolio with concept/design examples.
  • Short intro call or message exchange.
  • Small paid trial such as cleaning up one rough AI reference or creating a small concept sheet.
  • Continue on vertical slice support if the trial fits.

Before/after or paintover examples are very useful.

🏢

O firmě

Hit Box Games LLC je zaměstnavatel s aktivní inzercí v Pracenadosah.cz.